Connect and combine
Tile order matters. Match the right values and use multipliers to score more points.

In development
Build combos, use special tiles, and reach the target before you run out of plays. Between stages, visit the shop and choose what to bring to the next table.
Free in your browser · 3 stages · Keyboard and mouse
The game
Tile order matters. Match the right values and use multipliers to score more points.
You have a limited number of plays. Discard when your hand will not help, and save specials for the right moment.
Spend your reward on new tiles and support items. Buy, sell, or repair before the next stage.
Screenshots
A look at the campaign’s tiles, rewards, and rivals.
Scenes arranged in the test version, including tiles, items, and encounters that are not in the demo.
The rivals
The campaign in development has 25 stages and five bosses. Meet three of them. Boss encounters are not part of the demo.

He knocks a tile out of your hand. You’ll have to work with what is left.

She locks one support item or special from the last shop: your most recent usable purchase.

He locks one of your support items for the fight. You have to play without that effect.
Development diary
Tile progression, impacts, and score targets gained visual effects. The labs help compare each response before using it more widely in a run.
The ten support items changed from stones to small objects. Each received artwork to show its wear.
The first three stages are available in your desktop browser, with keyboard and mouse. No installation needed.
About me
I’m developing InDomino, an indie strategy game with dominoes. You can play the demo here and follow the diary, from the first prototypes to what I’m working on now.
See you in the diary